Homework 5

Using your original 5 textures from the previous homework (making corrections as discussed in class) or creating new textures to replace any or all of the origional ones, use CrazyBump to create normal and spec maps for each texture and using a polygon plane, create the texture nodes using a Blinn shader

Due: Thursday, June 9th, 2011.

Posted in Summer 2011 - DMS231: 3D Modeling