Homework 6

  • Clean-up any corrections or “bugs” on homework 5.
  • UV 1 or 2 additional objects/furniture for practice using the methods discussed in class where applicable.
  • The key right now is to get as much UV practice in as possible. The more your practice, the quicker you will become. Take the time to practice if you have it!

Due: Wednesday, February 8th, 2012

Posted in Spring 2012 – DMS316: 3D Modeling for Games